Yo Soy Freeman on Nostr: Is not even that there is something broken with get real velocity. Is that it was ...
Is not even that there is something broken with get real velocity. Is that it was never taken into account. So it just a wrapper for (actual_position - previous_position) / delta. This is the worst possible implementation imaginable. Every minuscule change in position as a result of collision is reflected, and the velocity is treated as a constant from the start to the end of the slide. Which defeats the whole purpose of an sliding algorithm.
This is way worse that i could even imagine.
Published at
2024-03-02 12:03:29Event JSON
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