Yo Soy Freeman on Nostr: nprofile1q…fz2fj For context, rocket league, a game competitive game with ...
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For context, rocket league, a game competitive game with incredible complex physic driven gameplay uses 120 ticks per second. So if you need 200 for things to feel smooth is a good indicator that you should take a deeper look at your code and how you apply forces, impulses, accelerations etc
For context, rocket league, a game competitive game with incredible complex physic driven gameplay uses 120 ticks per second. So if you need 200 for things to feel smooth is a good indicator that you should take a deeper look at your code and how you apply forces, impulses, accelerations etc