Yo Soy Freeman on Nostr: nprofile1q…fz2fj Most commercial games use a tick rate between 20 and 60 and is ...
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Most commercial games use a tick rate between 20 and 60 and is usually enough for things to feel smooth because as we talked their times are really stable.
If you change Physics FPS and it affects your gameplay, you have fps dependent code, which could be causing the erratic fps we talked. Increasing tick rate makes those inconsistencies less visible but they are still there.
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Most commercial games use a tick rate between 20 and 60 and is usually enough for things to feel smooth because as we talked their times are really stable.
If you change Physics FPS and it affects your gameplay, you have fps dependent code, which could be causing the erratic fps we talked. Increasing tick rate makes those inconsistencies less visible but they are still there.
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