eukara on Nostr: a1batross q3bsp fixes a lot of issues. it should have been pushed harder in community ...
a1batross (npub1s3y…9s4e) q3bsp fixes a lot of issues. it should have been pushed harder in community projects.
bsp2 was always a quick and dirty bandaid, but that is what most engines opted to support in the Q scene because it was deemed easier. For a little while.
Now engines need a new renderer because the stock one really cant manage the throughput of tris in larger maps, which cannot be optimised.
Most level designer led optimisations, even areaportals are not a thing in that environment. That is why some maps have insane sys reqs.
bsp2 was always a quick and dirty bandaid, but that is what most engines opted to support in the Q scene because it was deemed easier. For a little while.
Now engines need a new renderer because the stock one really cant manage the throughput of tris in larger maps, which cannot be optimised.
Most level designer led optimisations, even areaportals are not a thing in that environment. That is why some maps have insane sys reqs.