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Vic
npub1yx6…7kza
2024-01-23 10:21:28
in reply to nevent1q…q4jd

Vic on Nostr: Ultima Online tried it. The economy siezed up from hoarding resources. "Fixed" by ...

Ultima Online tried it.
The economy siezed up from hoarding resources. "Fixed" by changing NPC shopkeeps to accept rediculous goods via gold assigned to them out of thin air in time based alottments, as well as time based creation of more resources. Game system went from finite supply to perpetually inflationary
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npub1yx6pjypd4r7qh2gysjhvjd9l2km6hnm4amdnjyjw3467fy05rf0qfp7kza