Event JSON
{
"id": "9fe3343a195cb5c37c7154246960d3d59d32d886d11b183fbfae00532d5688c4",
"pubkey": "55f7ec38290208dc030a01165a0b1923a80f4782f900d0c6bc8ac00ae8cb7444",
"created_at": 1704100361,
"kind": 1,
"tags": [
[
"p",
"6d93c85d8e914d52c1f7709e6d4e6efe05c338dcd231c1bdd27175518de536dc",
"wss://relay.mostr.pub"
],
[
"p",
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[
"e",
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],
[
"proxy",
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"activitypub"
]
],
"content": "nostr:npub1dkfushvwj9x49s0hwz0x6nnwlczuxwxu6gcur0wjw964rr09xmwq3nz4wz The e4 and champ it adds have teams where everything has held items, perfect IVs, beneficial natures, and competitive-style minmax'd EV spreads. They added rematches with all of the base game's gym leaders, so I was pretty excited to see them given that treatment too, but it turns out the gym leader rematches all have no held items, neutral natures, and 0 EVs in every stat, just like they did in the base game. Huge disappointment, it makes them all so easy compared to the new trainers, which is weird since you need to beat the DLC to unlock those rematches.",
"sig": "0966a48c9b4ecaf4b6bff346f9b51bc214b18c6a8bd6ef7643a89377edf6ce2f8629932349fbef03770bd3cf8877bc124666c13d19f06a62b799a8f5b3b0acc4"
}