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binkle /
npub1kdy…2hnf
2025-01-13 02:49:05
in reply to nevent1q…ht2v

binkle on Nostr: [migrated to blacksky.co.uk] ten I don't see any games out there that do this, but I ...

[migrated to blacksky.co.uk] (nprofile…ktpc) ten (nprofile…zf50) I don't see any games out there that do this, but I also don't play that many voxel games. The big ones I can think of (minecraft, shadows of doubt, etc) seem to use voxels for static objects and all the dynamic ones freely rotate/translate/etc
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