Danil on Nostr: npub14yqjk…vrfl3 modern development pipeline - is work around current limitations, ...
npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 (npub14yq…rfl3) modern development pipeline - is work around current limitations, without reimplementing everything.
This what you doing - at point where you will start own game-rendering-physics-engine, while originally you wanted to make game.
If you want to make game - make game and add some custom triggers/areas for cases like this. Without touching engine.
If you want to code own engine - do it, but you will never finish your game.
Consider realistically and prioritize..
This what you doing - at point where you will start own game-rendering-physics-engine, while originally you wanted to make game.
If you want to make game - make game and add some custom triggers/areas for cases like this. Without touching engine.
If you want to code own engine - do it, but you will never finish your game.
Consider realistically and prioritize..