Yo Soy Freeman on Nostr: But even assuming everything works so far (which does not) we have to face the ...
But even assuming everything works so far (which does not) we have to face the classic issue of acute corners.
Luck! There is a paper for it!
Bad luck! The paper has a error, in which it assumes the collision planes are always infinite!
We apply that "Fix" to our move and slide and now the motion is broken if you collide with 3 close things (Yeah, that's it suddenly stop on corners if you are going fast), two collision with a wall and all horizontal motion gone.
Luck! There is a paper for it!
Bad luck! The paper has a error, in which it assumes the collision planes are always infinite!
We apply that "Fix" to our move and slide and now the motion is broken if you collide with 3 close things (Yeah, that's it suddenly stop on corners if you are going fast), two collision with a wall and all horizontal motion gone.