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lertsenem /
npub1sf9…lszx
2023-10-22 09:11:30
in reply to nevent1q…nj2x

lertsenem on Nostr: npub1aw2gc…38vv5 I remember the 2d pixel Marios (and all Marios except the fully 3D ...

npub1aw2gcqz09z6lq5w5thzcadjsy8n7srs8mczkgs4c5rvjyyfh96nsg38vv5 (npub1aw2…8vv5) I remember the 2d pixel Marios (and all Marios except the fully 3D ones tbh) like having lots of inertia though? I mean, in contrast with platformers like Celeste or Ori for example, you need to use/keep your momentum to make some jumps. I felt that's the mechanic Super Meatboy copied and amped up to 11.
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