gentoobro on Nostr: Put an "isDirty" flag on the main geometry structure and do a one-time sweep of the ...
Put an "isDirty" flag on the main geometry structure and do a one-time sweep of the collision geometry every time it changes. Easy, and no glitches.
Does Unity not have builtin mesh-mesh intersection functions?
Published at
2024-09-14 07:22:44Event JSON
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