Event JSON
{
"id": "216a591b73cccac836b0f1d517e20ac981ea64bf876cf6cff71f1314d0d7f954",
"pubkey": "2c5c0b3c197e65c20cc583e7eb08b30a550887907933ed1e7be2707a883f8074",
"created_at": 1694555321,
"kind": 1,
"tags": [
[
"p",
"eb948c004f28b5f051d45dc58eb65021e7e80e07de056442b8a0d92211372ea7",
"wss://relay.mostr.pub"
],
[
"p",
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],
[
"e",
"6a2a487e1aec58afd6986533710204c330348f65b1efa2c76c64c618a98ac299",
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"reply"
],
[
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"activitypub"
]
],
"content": "nostr:npub1aw2gcqz09z6lq5w5thzcadjsy8n7srs8mczkgs4c5rvjyyfh96nsg38vv5 Thing is most of those don't offer what Unity does: being able to compile for almost any gaming platform: PC, mobiles, consoles, web... which is huge! I would love to make things in Löve, but it's just not the same, from a commercial perspective. And it's a pity :'(",
"sig": "f568ad51332c4e6a19999037bf2a9a5796f2cc8dfb5d3f1a9b857507b72dcc2d688188d99a4bb4eb4aece3e67738b434495d5b78fd641d2af23402e843066d00"
}