Event JSON
{
"id": "270fd005f8b99119f3799ff797d04ad33e0a3d33890464536ac1518466656357",
"pubkey": "4d75e3bf8b8b4d2e095c07c791882e477f278e9c40f7bc48696cd91cd78772f9",
"created_at": 1717841056,
"kind": 1,
"tags": [
[
"p",
"e062fbe72ae69ccb16a631db7dcba2221e17a897b835743d7f1c0ccd7a2ef223"
],
[
"p",
"4d75e3bf8b8b4d2e095c07c791882e477f278e9c40f7bc48696cd91cd78772f9"
],
[
"e",
"6c749c99be9e315e92a6879fd3711c5316d5925a9b3a024834a78c01c7228931",
"",
"root"
],
[
"e",
"b0eb887f26c4c53f5eb86413b0d7d3e1537a0541fbe5843635107fa6e01d1ce4",
"",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/@floooh/112580431466926320",
"web"
],
[
"proxy",
"https://mastodon.gamedev.place/users/floooh/statuses/112580431466926320",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
"l",
"pink.momostr.activitypub:https://mastodon.gamedev.place/users/floooh/statuses/112580431466926320",
"pink.momostr"
]
],
"content": "for containers I would definitely write my own highly specialized classes in perf-critical code bases. Since the requirements are much more focused those can be done in a couple of hundred lines instead of tens of thousands like the stdlib containers.",
"sig": "ac69e23110aa19096a7a9b5e112e6ecbc9b76f33b92ef8ec120ab4c0c7b635c3bf8c9a3460cd64d035b26fce1a4deb550ac01ade51711c2f663c7aa4850c69b3"
}