Event JSON
{
"id": "266719104a0c48730d455b0e6258fa36dcf4bdd6fcfc617bdcc245eca74ef747",
"pubkey": "de51eff1f917e55ad444baf03561d9793c79b70378076bc94b1c858bed382e5a",
"created_at": 1726506399,
"kind": 1,
"tags": [
[
"p",
"09ea80142a89b602b08bdc6df5cf17c27a038cf1cc6890285c243fe888890a0d",
"wss://relay.mostr.pub"
],
[
"p",
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[
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],
[
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"activitypub"
]
],
"content": "nostr:npub1p84gq9p23xmq9vytm3kltnchcfaq8r83e35fq2zuysl73zyfpgxs8cmdv4 This is exactly what I've found as well\nUnless the game is very physical (e.g. FPS without RPG mechanics, platformer) UI absolutely dominates development time",
"sig": "ade61a536f3feb76747b42469105013247e3d640d057cb9698c5c6ae6854f6f6e6f719ea9a03f0eda9b481242ad917fa2632ec3a01beda6aa91ec53a28948114"
}