GPC 2024 on Nostr: Ray tracing, ray-marching, and GPU driven rendering all in one game? Surely this must ...
Ray tracing, ray-marching, and GPU driven rendering all in one game? Surely this must be one of the AAA blockbuster games with a 25-people strong rendering team? No: It's Tiny Glade, and Tomasz will cover the rendering tech behind this amazing looking game in his talk "Rendering tiny glades with entirely too much ray marching". If you want to learn how to get pretty pixels on your screen, fast, this is just the talk for you!
Published at
2024-07-14 20:24:52Event JSON
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