Event JSON
{
"id": "2dfbd3a6871672561ba6138f38b5a972119f5fb82a9ffe3d719bdcaa8ecd038e",
"pubkey": "0bc3f317b6b6b6e18b5c474a11598204e25781de14b2ce1fed70a3f746870960",
"created_at": 1692366915,
"kind": 1,
"tags": [
[
"p",
"796ca218f86b0408f8d2c54c917ca0c6859e151519fc714bd0a1aaccdc16d50f",
"wss://relay.mostr.pub"
],
[
"p",
"e63bb6b171a0d9fa260aec94a1baa5be803af15caba5b9d3923e0a781dadab34",
"wss://relay.mostr.pub"
],
[
"e",
"9bcc133e4864ee08cd54edeca08234a29b34969f43c496f9e0d793f2426b3eca",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/coryleach/statuses/110910958187385084",
"activitypub"
]
],
"content": "nostr:npub109k2yx8cdvzq37xjc4xfzl9qc6zeu9g4r878zj7s5x4vehqk658skdypec I might just clamp the camera angle to prevent it but sometimes I like the flat top down angle. I could also raise the character so they’re not so low but it’s still odd that changing the camera angle changes the depth.",
"sig": "d2f07d1afdfb854f07d93590b6c4698c5998f9ede8f533514b90afb3a42de8a740d69fb6d2c8950ad321496e598a92e71c60770f41f55a1af19a5ddf5bfccc60"
}