Ron Gilbert on Nostr: I think I've come to that point with my new game. I'm spending too much time worrying ...
I think I've come to that point with my new game. I'm spending too much time worrying about if my story will resonate, if the combat is what players want, etc. I loved playing the classic Zelda games, the combat of Diablo II and designing and writing Thimbleweed Park. I want to play this game and I'm going to stop worrying what anyone else thinks and just make this game. I really hope you will like it, but if not, that is OK. I'm at peace with what my game needs to be.
Published at
2023-08-15 14:30:13Event JSON
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