Event JSON
{
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"pubkey": "4453272aa296e4f28b79bb52bf289ac2aef87e4d71c68c6fcca4c48fea5ae28e",
"created_at": 1745627732,
"kind": 1,
"tags": [
[
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"d4e9c88e75db736df926d26b0b767b2837bc944a56efd6c1001976ebcff7d522",
"wss://relay.mostr.pub"
],
[
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"3a5066d4033028844843cd9a47aa75f23444e2683fb85e0d7b3a3489188a0818",
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],
[
"e",
"97555fafba8c117abcc72d59b463d9b247062d16ae95afb6a8dedce4cf9d20f2",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://tech.lgbt/users/quephird/statuses/114401459054809394",
"activitypub"
],
[
"client",
"Mostr",
"31990:6be38f8c63df7dbf84db7ec4a6e6fbbd8d19dca3b980efad18585c46f04b26f9:mostr",
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"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq6n5u3rn4mdekm7fx6f4skanm9qmme9z22mhadsgqr9mwhnlh653q5q6wud So, I'm not doing anything with shaders or the GPU explicitly, just ultimately using a tiny bit of the Core Graphics API available in macOS to generate a .png file. Otherwise, it's all math to simulate rays and objects and colors!",
"sig": "40a051a7d0003461d242718181360eeeb5eea9d1fac17b2ef44c66b5bc8720fedb72f10672290b53f04a963f50705d1094de08caf7d24b6cde2b18c420fd7fef"
}