Event JSON
{
"id": "4e062994e7f844d17564183373368ff8e509cbb92506e92d20dd1c7f5dd3c8e4",
"pubkey": "288059249d3068d2994e16ca1aa07ec4db75f434042952e536305c8ea1ce16a9",
"created_at": 1703501592,
"kind": 1,
"tags": [
[
"p",
"a8332556de39ba4bff0989920f8291263c60261bcf618b3064ef5328202355ef",
"wss://relay.mostr.pub"
],
[
"p",
"24389949b53d16958eae22ba78a4040316903c933a9e8f9d9fd5f10688fc62af",
"wss://relay.mostr.pub"
],
[
"p",
"c95be2b357ecbc67a7060013b88b8b4d337d01e055ed207ed75a67ec1beea8f8",
"wss://relay.mostr.pub"
],
[
"p",
"1c89e96c16f9ed7a8f251975102b74841cec09a8aeb49631079ad02f13b07685",
"wss://relay.mostr.pub"
],
[
"e",
"6257315e6b2355a89fe8d96ae55b873140cc25f6c4c942390aa6a8907259c830",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://suya.place/objects/f957d04f-c308-4458-bd5c-eb908c4a57ec",
"activitypub"
]
],
"content": "nostr:npub14qej24k78xayhlcf3xfqlq53yc7xqfsmeasckvryaafjsgpr2hhscla53z nostr:npub1ysufjjd485tftr4wy2a83fqyqvtfq0yn820gl8vl6hcsdz8uv2hskx2jyl nostr:npub1e9d79v6haj7x0fcxqqfm3zutf5eh6q0q2hkjqlkhtfn7cxlw4ruq2ekuud and I don't see why it's bad for quick and dirty prototypes.\n\nMy only serious project already have a config file format, which actually just a list of variables hooked into in-game console, you know, just Quake things.",
"sig": "ddd4c11e75711cb81f066ef0e0b758e1a9ee36f491da9d83dcc4771389de4423b87976c7c76f3008c06bf07d1e728354a06771fe833f2707c7fe57129aa7979f"
}