What is Nostr?
whoever relays stuff πŸ‡΅πŸ‡ΈπŸ΄β€β˜ οΈπŸ‡ΊπŸ‡²
npub1wam…u3l2
2025-04-23 13:43:20
in reply to nevent1q…rj47

whoever relays stuff πŸ‡΅πŸ‡ΈπŸ΄β€β˜ οΈπŸ‡ΊπŸ‡² on Nostr: Fine you fucking dickhead I'll waste more time and energy going into more detail 0 ...

Fine you fucking dickhead I'll waste more time and energy going into more detail

0 blades - no spin, too focused on saving material

1 blade - sacrifices some material to add spin, good trade

2 blades - sacrifices more material to add more spin and a lot more balance, good trade

3 blades - sacrifices more material to add more spin and balance, usually good trade

4 blades - sacrifices material to take away balance and potentially take away overall lifetime spin, usually bad trade

5 blades - sacrifices a lot of material, doesn't really help improve lifetime performance over 3 blades, always (almost always?) a bad trade

6 blades - sacrifices a lot of material, number of the beast, potentially good trade

7 blades - sacrifices a lot of material, lucky number, superstitious choice

8 blades - sacrifices a lot of material, number reminds me of Digit because she was Digit#8888 on Discord at one point, so this is the ideal number of blades and always the best overall choice

9 blades - sacrifices a lot of material, too many blades, usually a bad trade

10 blades - possibly an order of magnitude better than 1 blade but does that really make it a good idea?

11 blades - too many blades from an aesthetic standpoint, ugly, probably worse than 3 blades in every way
Author Public Key
npub1wamvxt2tr50ghu4fdw47ksadnt0p277nv0vfhplmv0n0z3243zyq26u3l2