8Bit on Nostr: Another small step for LOD work in Marble Game: After transforming some transforms ...
Another small step for LOD work in Marble Game:
After transforming some transforms and inversing some inverses, I can now offset the mesh wherever I like and the control points which determine the path don't have to be relative to it.
That may sound useless, but it allows me to keep the mesh centered on its origin point, which is absolutely necessary for LOD transitions to work properly.
After transforming some transforms and inversing some inverses, I can now offset the mesh wherever I like and the control points which determine the path don't have to be relative to it.
That may sound useless, but it allows me to keep the mesh centered on its origin point, which is absolutely necessary for LOD transitions to work properly.