stigatle on Nostr: Been working on a multiplayer FPS in godot engine , finally I know my way around it ...
Been working on a multiplayer FPS in godot engine , finally I know my way around it all (but the multiplayer stuff needs to be coded). Feels good to have all the other things working , all the movement, shooting, dummy graphics for enemies (with logic) etc. Blocking stuff out. It only took a couple of days to get to the point where it 'clicked' for me, so I'm glad I took the time to work on something like this, and to focus on it, and work my way through each thing I needed.
Published at
2024-01-28 20:19:01Event JSON
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