David Amador on Nostr: I often hear the "why reinvent the wheel" when it comes to game engines, and sure ...
I often hear the "why reinvent the wheel" when it comes to game engines, and sure yes; but also if not for that, no one would have made a Unity, Godot, GameMaker, Unreal and everyone would have just stuck with a Quake engine for example. It's hard but there's merit.
Published at
2025-01-09 07:48:38Event JSON
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