vga256 on Nostr: really enjoyed this 12+ year old nyu game center talk by nprofile1q…dp9va about the ...
really enjoyed this 12+ year old nyu game center talk by nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqwqe6caufhx370kecq4cya6t9ps8k2ukrtld7a36c4ynvtey2gs0ssdp9va (nprofile…p9va) about the development of his game & software framework/IDE Polycode. especially enjoyed his thoughts on free software and tool development:
https://www.youtube.com/watch?v=mZ0SOmfkAjA
while https://exigy.org has its roots in visual development toolkits like HyperCard/VB/Flash/Delphi, it was refreshing to see how polycode grew out of early experiences with the zx speccy/BASIC. so glad to see that both IDEs take advantage of Lua - to date, I have never found a better scripting language for making games interactively
sure do miss polycode. i was an early user of the IDE, back in the mid 2010's, when indie games were an exciting new space
#gamedev #exigy #indiegamedev
https://www.youtube.com/watch?v=mZ0SOmfkAjA
while https://exigy.org has its roots in visual development toolkits like HyperCard/VB/Flash/Delphi, it was refreshing to see how polycode grew out of early experiences with the zx speccy/BASIC. so glad to see that both IDEs take advantage of Lua - to date, I have never found a better scripting language for making games interactively
sure do miss polycode. i was an early user of the IDE, back in the mid 2010's, when indie games were an exciting new space
#gamedev #exigy #indiegamedev