Event JSON
{
"id": "6677d3efd01846c0f8148fa30e49557f6a94a567b00da03691a58ede6968f185",
"pubkey": "5deba1e5cf488b37481efab30607c66bc56dec47b20a640c2f8d9d0d97e63f5e",
"created_at": 1734021158,
"kind": 1,
"tags": [
[
"p",
"37f6a535084ce69e2f77fee8181089c686c9e492d87b074f9b0116946f512c8e",
"wss://relay.mostr.pub"
],
[
"p",
"6a06c9ff8bf4021a207b4f57196bf459d6952cbc5ee8b5096fdf7a48749cb36b",
"wss://relay.mostr.pub"
],
[
"e",
"39d9b1a96d4966b5e22c385796ded6579907d72982ead24761445e0fa124cfe6",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/dougbinks/statuses/113640810653223816",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqxlm22dggfnnfutmhlm5psyyfc6rvneyjmpaswnumqytfgm639j8q78slxn Any downside would depend on what the initializers for your members/base classes do. In some cases the compiler might be able to optimize these out, but not always.",
"sig": "2de3a863e1aad12031b675be0a360c1cd2fe9c4153bafd20a36af24168464b16247af5b553ce04e79bb5e39c3b0aabb71b8dff4084418cffe6a570f8ff8112c4"
}