ChipTuner on Nostr: yeah I was taught to pronounce it as "mue" if that make sense. For http/1.1 i'm very ...
yeah I was taught to pronounce it as "mue" if that make sense.
For http/1.1 i'm very happy with < 100us, as long as it's consistent. The most expensive operation is copying the native memory char buffers over to .NET strings. Which is the sacrifice i made to make things more natural in C#. Some strings can be interned but it's not much faster, and you have to beat on the garbage collector. I tried to create my own strings to avoid this but it got into diminishing complexity returns.
For http/1.1 i'm very happy with < 100us, as long as it's consistent. The most expensive operation is copying the native memory char buffers over to .NET strings. Which is the sacrifice i made to make things more natural in C#. Some strings can be interned but it's not much faster, and you have to beat on the garbage collector. I tried to create my own strings to avoid this but it got into diminishing complexity returns.