Dan Riley on Nostr: HHGTTG was an Infocom game, with Adams working with Steve Meretzky (who also did ...
HHGTTG was an Infocom game, with Adams working with Steve Meretzky (who also did Planetfall).
If you want really frustrating, try Adams's Bureaucracy, which is explicitly built around being frustrating. Apparently he liked (designing) frustrating games.
Anyway, maybe now I can figure out what to do with the pocket lint, never could get past that.
If you want really frustrating, try Adams's Bureaucracy, which is explicitly built around being frustrating. Apparently he liked (designing) frustrating games.
Anyway, maybe now I can figure out what to do with the pocket lint, never could get past that.