Contemptible Rat on Nostr: npub1enzaz…fe904 KoopaTV.org npub1z06la…ny3q9 To me, it looks like the same kind ...
npub1enzazs0wcxxkgs32q0ztxqc2k2w2ld396ltqnz2eeg73sxd6rsfq6fe904 (npub1enz…e904) KoopaTV.org (npub1ekx…ppvt) npub1z06laf0rhhwzd7h0y303hfp6e7r29e8p6vyl2yr7nv5uefdgtcfslny3q9 (npub1z06…y3q9) To me, it looks like the same kind of thing - taking proportions intended for a completely different artstyle and lazily applying them to a new artstyle, without any concern for how much it clashes. It's "faithful" in the wrong ways, rather than attempting to find a way to make it look good with a different style, or retaining the old style, it creates an ugly half-assed mix of new and old. There are certain limitations older hardware, and certain artstyles, impose. These limitations impact game design, art design, etc; the proportions of the artstyle are an example of these sorts of limitations. The proportions work with their intended artstyle because they are part of it - a product of it. Taking those exact proportions and using them for a completely different artstyle just looks ugly and lazy. They're mindlessly copying the limitations without understanding why they were there to begin with or what purpose they served - it's just mindlessly tracing the work without understanding why it works.
BDSP were endlessly mocked for being "faithful" remakes to the point of serving 0 purpose, because they're just straight up worse than the game they're trying to remake; they're just a much, much buggier DP with an atrocious artstyle, and without any of the improvements people loved about Platinum.
BDSP were endlessly mocked for being "faithful" remakes to the point of serving 0 purpose, because they're just straight up worse than the game they're trying to remake; they're just a much, much buggier DP with an atrocious artstyle, and without any of the improvements people loved about Platinum.