Allanon ๐ฎ๐น :amiga: on Nostr: #TheGate for #Amiga --- YES!! It works! ๐ I've implemented persistance using save ...
#TheGate for #Amiga
---
YES!! It works! ๐
I've implemented persistance using save slots!
Now if I enter again into a map I've already visited the doors, furnitures and terminals are loaded as they were left when leaving the map!
I also dump all the map variables, and I reload them when I re-enter that map.
Now the game save is really simple toa dd:
1: Save Map State (doors, furns & terms)
2: Save Map variables
3: Save Global variables
4: Save the map & the hero position
#gamedev #indiedev
---
YES!! It works! ๐
I've implemented persistance using save slots!
Now if I enter again into a map I've already visited the doors, furnitures and terminals are loaded as they were left when leaving the map!
I also dump all the map variables, and I reload them when I re-enter that map.
Now the game save is really simple toa dd:
1: Save Map State (doors, furns & terms)
2: Save Map variables
3: Save Global variables
4: Save the map & the hero position
#gamedev #indiedev