Miguel de Icaza on Nostr: Godot on iPad status. Still fixing bugs, status: - Limited Preview: still 16 (but ...
Godot on iPad status.
Still fixing bugs, status:
- Limited Preview: still 16 (but closed 110 so far)
- Public testflight: 52 (but closed 52)
- Public launch/appstore: 40 (but closed 36)
Since the last update, 92 bugs were fixed.
I know it feels like the bug count stays the same, but I dont want to release with a ton of known bugs that people will trip over right away.
Still fixing bugs, status:
- Limited Preview: still 16 (but closed 110 so far)
- Public testflight: 52 (but closed 52)
- Public launch/appstore: 40 (but closed 36)
Since the last update, 92 bugs were fixed.
I know it feels like the bug count stays the same, but I dont want to release with a ton of known bugs that people will trip over right away.