What is Nostr?
campero táctico :godot: /
npub1qkl…xk2g
2024-07-10 10:11:29
in reply to nevent1q…4x3j

campero táctico :godot: on Nostr: So this feature would be analogous to unity3D's "Active" boolean value, right? I ...

So this feature would be analogous to unity3D's "Active" boolean value, right?

I guess none of my Godot projects have grown big enough as to need that feature and because of that I always assumed Show/Hide did just what Active does in Unity.
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