Event JSON
{
"id": "6eb571ae05a23ec58f8f81e756b4d3e6341fdc75c4716afe1a466df6d46366f8",
"pubkey": "85d66f61ea7857db2a7216cea6f1004db9b73cd6b7f73201c079b8761ce1b87e",
"created_at": 1697204596,
"kind": 1,
"tags": [
[
"p",
"5b00f2ed2bbe11696b962a49322d6c2f0e2dfc238ef40eb7dea515db4ffa9602",
"wss://relay.mostr.pub"
],
[
"p",
"946d5324d1f066d607f1f665663098f81ff389a4f4141de711bfaf4d95637d7f",
"wss://relay.mostr.pub"
],
[
"e",
"52d2ab65615ae5b24055caf6000b119ee7a61aa53661bb8092d9d2dbde67600b",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.social/users/cobratbq/statuses/111228000416569928",
"activitypub"
]
],
"content": "nostr:npub1tvq09mfthcgkj6uk9fynyttv9u8zmlpr3m6qad77552aknl6jcpqd5l6jk Does anyone know reasons why the HoMM2 game engine is in such active development but not HoMM3? HoMM3 seems like a perfectly fine candidate. Not as popular?",
"sig": "2629ba2a68814414ebdeebac3f44fb211ba5cb6b0aaa3b2cd8e11170cbf532a1d6aa79c24682ffbd4e11c5433f1caaa862fb6b25a8d4502a2ff95ca2a8243ce2"
}