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"content":"Working on an article that explains how one can use content scale factor to scale GUI in Godot, so I made this nifty demo project.\n\nIn short: it's good for apps and some games, but tricky for some other games (but the engine could be improved in this regard).\n\nWhile I still work on the article, you can already find the demo project here:\n\nhttps://github.com/YuriSizov/godot-gui-scaling-strategies\n\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/114/003/827/342/153/617/original/35a4a4d9a3b542d2.mp4",
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