Tadano on Nostr: hazlin The gameplay fun in 4 and onwards comes from figuring out how to completely ...
hazlin (nprofile…grj2) The gameplay fun in 4 and onwards comes from figuring out how to completely bust the game in two IMO. As I mentioned in a previous post these games don't get particularly difficult past the first couple of dungeons courtesy of SLs, skill cards and MP items, so from there it's figuring out how to exploit everything in the best manner possible. Personas 4 & 5 in particular have some very stupid bullshit you can do, and if nothing else you're rewarded for your efforts by the superbosses.
I should note Persona 3 does not fall into this due to the dungeon mechanics, AI party members, no skill cards and having less bullshit available to you (e.g. Yoshitsune). The "barely making it through" feeling shines through in that one (not Reload, P3P less so).
Published at
2024-11-15 16:53:12Event JSON
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