Sérgio Rodrigues on Nostr: Since A.I. can fight each other (you can have companions) the new slot system must ...
Since A.I. can fight each other (you can have companions) the new slot system must work for A.I. too, not just the player. A.I. tries to keep itself within reach, backing up to a safer spot if getting too close.
{
"id":"6a9875de019eced5a4197c650d79c13d6162b68081a1391b4a3ac9edbc18373c",
"pubkey":"00b5b6cd0469b7c9c3603e79bda7603c7ba0c977d10dbad197e47ca9698bf7de",
"created_at":1710085227,
"kind":1,
"tags": [
[
"t",
"gamdev"
],
[
"t",
"indiedev"
],
[
"proxy",
"https://mastodon.gamedev.place/users/sergiomrodrigues/statuses/112072145461288694",
"activitypub"
]
],
"content":"Since A.I. can fight each other (you can have companions) the new slot system must work for A.I. too, not just the player. A.I. tries to keep itself within reach, backing up to a safer spot if getting too close.\n\nLet them dance! #gamdev #indiedev\n\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/072/141/425/469/519/original/5bc2054f2e0f213b.mp4",
"sig":"2d23c900e62d5e7fc59d4c96b23929881ab2797d4694b19463749ef29cacfc9463fc25ff7af4963487b801f5437362709a37d7b854ec1c214da827a926ddaece"
}