Event JSON
{
"id": "e17d98cb576217c5dbab0919802e544ab2e1efc7a62e5ed03112723f46f8b546",
"pubkey": "7f1db85c581549a08fe7826cbabe3b6bd7f73b1280d9dbb0700aa1417a6ff488",
"created_at": 1732233156,
"kind": 1,
"tags": [
[
"p",
"038b7e326745d5066223f33f82830e22be71a1e4324575d42da65e2ac0b28c96",
"wss://relay.mostr.pub"
],
[
"p",
"5ca6389d23c47c23511623ee3af6dbe73fca356e83a50ad5a5ab31a7cda44ab5",
"wss://relay.mostr.pub"
],
[
"e",
"8f622518899e0802481bf060806a534ad9dafa750adb2f14d4b962335415e327",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/zeux/statuses/113523632149267185",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqqw9huvn8gh2svc3r7vlc9qcwy2l8rg0yxfzht4pd5e0z4s9j3jtqhxjvvf Comments have an irrational stigma against them. Yes, compiler doesn’t check them, but it also doesn’t check that identifier names or code flow is logically correct. I leave a lot of short comments to make it easier to read the code, in addition to reasoning around tricky bits.",
"sig": "49ec3b58127a43b9611b519ba6481f690d7eeea609f936d0e2519da1a654c60a7cfa0aec99d7689fba5cd03269c240dcd57bf706c1b31c218fe8c662874bca4e"
}