Miguel de Icaza on Nostr: As I play with visionOS, it is clear that I lack the discipline, process and ...
As I play with visionOS, it is clear that I lack the discipline, process and organization required to organize my 3D assets.
Currently my code is a hodge-podge of custom rotations, one-offs and patches for what has been a bumpy road from blender, go Reality Composer to the screen.
Published at
2023-08-19 02:52:39Event JSON
{
"id": "e82a2852360824c9b9a90382212efd82ca2ee37536a3a4571d6917fa0fb53ec0",
"pubkey": "878c47bd4979fad7d81d5032895a0cbd8c7b3ac35f6b75f6131bd7144293d9fa",
"created_at": 1692413559,
"kind": 1,
"tags": [
[
"proxy",
"https://mastodon.social/users/Migueldeicaza/statuses/110914015033821290",
"activitypub"
]
],
"content": "As I play with visionOS, it is clear that I lack the discipline, process and organization required to organize my 3D assets.\n\nCurrently my code is a hodge-podge of custom rotations, one-offs and patches for what has been a bumpy road from blender, go Reality Composer to the screen.",
"sig": "b7b39f6a8ff1d60e326ce8a92699a2945d27e6b89a33a07808fe7894c381f202a9e3a80bb6f8044697e714fc6c211633d6211ee11fbaaaeecd715b7d94da0bb3"
}