Adam Sawicki on Nostr: I personally like it. Some parts of it are very useful like unique_ptr, vector. I ...
I personally like it. Some parts of it are very useful like unique_ptr, vector. I just avoid the containers that dynamically allocate every element like list, map - unless they fit to the specific problem.
I consider the fact that everyone (at least in gamedev) reimplements their own strings, containers, and everything one of the biggest issues with the C++ language, or rather - its users. It doesn't happen with other languages.
Published at
2024-06-08 09:32:01Event JSON
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