What is Nostr?
Mario Zechner /
npub1h6q…5nvc
2024-09-24 21:48:25
in reply to nevent1q…frzu

Mario Zechner on Nostr: Interestingly enough, all data from the WAD, textures, maps, etc. are stored in PSRAM ...

Interestingly enough, all data from the WAD, textures, maps, etc. are stored in PSRAM and it still works this well. Looks like the PSRAM cache is pretty good on the ESP32-S3! I'd have expected it to fall down on its face.
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