Event JSON
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"pubkey": "3910074e179f805826073fe64342d318ef7eaf6fce380daef8286f79701fca9f",
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"kind": 1,
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"content": "nostr:npub1um7v2ckyhhdla7j22z4k8tr7l5g70kpyhqsstxwnynrzwt8dgwzsht2mt3 I think this mirrors my feelings. The good: optional placeable ladders and barricades are fun, allows an extra bit of planning. I also like secret primary op thing and how it means it's hard to predict final scores. OK: new obscuring is fine. As an elf player I used to rely on it a lot and now this is trickier. Killing to win is now a viable strategy, I'm fine with that. Bad:...",
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