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stephann /
npub1anc…07rn
2024-06-06 13:29:27

stephann on Nostr: This skill turned out better than I expected. My first idea was axes pierce through a ...

This skill turned out better than I expected. My first idea was axes pierce through a number of enemies before vanishing, but it turns out that I'm using a rigid body for axes, so it will collide with enemies. So instead disabling axe body on collision I added bounce to it, and now it fits the game style and it was easier to code.

#GodotEngine #PixelArt #Rebound

Author Public Key
npub1anc8ntd48ptr564yn9kz9hhn2kt9evdwagjyggkc926605zc09hsyr07rn