Event JSON
{
"id": "c21cb257a3e2cf0236094d359f4ca63b51e6021ae7ea7dbf7d2fdc3a2b67a39f",
"pubkey": "a33743907fe277e2c66b66de617018a61da1a37e239930fed6ace369e36b4e41",
"created_at": 1731059098,
"kind": 1,
"tags": [
[
"p",
"91b1500448f6d6edff1f372ff74cfb02bb4b4fbcfe4c9fe8ff3014bea562c956",
"wss://relay.mostr.pub"
],
[
"p",
"76aedb6779be7878adba27faeafeaa1fe32a1438ba858c31857967e3889a5568",
"wss://relay.mostr.pub"
],
[
"e",
"7ae9c2a97650ad3a01d61ea059d0eb64445abdf42c4e1e848e00d712560ac033",
"wss://relay.mostr.pub",
"reply"
],
[
"t",
"BoardGames"
],
[
"proxy",
"https://archaeo.social/users/mrundkvist/statuses/113446689055863536",
"activitypub"
]
],
"content": "nostr:npub1jxc4qpzg7mtwmlclxuhlwn8mq2a5knaulexfl68lxq2taftze9tq94qug0 Something that fascinates me is that people who design really popular boardgames are not usually the strongest players of their own games. Of course they know the rules really well, but the emergent properties of the system they've set up are discovered later by gamers!\n\n#boardgames",
"sig": "11eb35bf3ca43f921652ce815e4cb28e16dd0297e4afd15ab09be033912db5473eeb65ed7129875f2af815731c5b5a56e4a083015033cb0a6467deb5d9a2085e"
}