Event JSON
{
"id": "c6fb7dfcb45b2a32e5bd5a83b729c996c540217eb11094dc0bf1ee2e4b4c29a4",
"pubkey": "49d10c5a9f427c77e274ae2948edb42eefb5188ca0ccbcb86e91e58035d3fc39",
"created_at": 1728409969,
"kind": 1,
"tags": [
[
"p",
"ba8a87538b078341ec70386d6f72e9e8308e2340f4d9c75cd144c89927ef970e",
"wss://relay.mostr.pub"
],
[
"p",
"4cc7ecd87ab7237da031bb7f789b77661cc4629c4e2827b56f07176ae80b7d17",
"wss://relay.mostr.pub"
],
[
"e",
"d230ab41e74eb4927c428fc8cade0eab3166554a725e57a02826901d49d0eb95",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mstdn.games/users/JTO_is_Typing/statuses/113273075746342272",
"activitypub"
]
],
"content": "nostr:npub1h29gw5utq7p5rmrs8pkk7uhfaqcgug6q7nvuwhx3gnyfjfl0ju8qu4gq7w When it was localized as Illusion of Gaia for North America, the difficulty was increased in a strange way. The healing item in the game (the herb) was already only available in a finite number, but they were reduced from a full heal to restoring 8 HP. Would you happen to know if the same happened to the European localization, Illusion of Time?",
"sig": "947747b41360fbd957c0a180468234528d5f2c7b19f5e5a6c5e048ebe1cfc47611aec6c80b1c47ed045f18fa9497fcc145f5b75ff37f9edcb03b8d2ebefd9fd5"
}