What is Nostr?
eukara /
npub1pny…vegv
2024-02-10 00:42:04
in reply to nevent1q…5kml

eukara on Nostr: npub1aa99y…yzyq8 a1batross We don't use a lot of them (as we rely mostly on static ...

npub1aa99y3tarvaa8p8v2zuvt53xh734d9am4ylfsmpwrt3vvleasmgqxyzyq8 (npub1aa9…zyq8) a1batross (npub1s3y…9s4e) We don't use a lot of them (as we rely mostly on static lightmaps), and never rely on them to light the entire level. If you did want to light an entire level though using an rtlight, you can use my implementation of CS:GO's env_cascade_light in Nuclide which is intended to cast light/shadows across large surfaces.

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