cain on Nostr: i can finally announce the game i've been working on for the past couple months!! ...
i can finally announce the game i've been working on for the past couple months!!
PROXIMATE is a dread-based narrative game in which you explore an undersea lab, with your only form of navigation being an unreliable AI. collect notes from the previous crew and try not to get eaten by man-made horrors beyond your comprehension, all the while struggling against shitty techbro gimmick software.
so far i've got a vertical slice with the first two rooms (about 5 minutes of playtime), but i'm expecting the full game to be about an hour long.
the gameplay is pretty experimental and not something i've seen done much before, so i'm keen to get any feedback on what i've got so far :)
https://cmddx.itch.io/proximate
PROXIMATE is a dread-based narrative game in which you explore an undersea lab, with your only form of navigation being an unreliable AI. collect notes from the previous crew and try not to get eaten by man-made horrors beyond your comprehension, all the while struggling against shitty techbro gimmick software.
so far i've got a vertical slice with the first two rooms (about 5 minutes of playtime), but i'm expecting the full game to be about an hour long.
the gameplay is pretty experimental and not something i've seen done much before, so i'm keen to get any feedback on what i've got so far :)
https://cmddx.itch.io/proximate