Sos Sosowski on Nostr: npub1nqp93…mw9sy yeah, it’s sometimes off a bit, but it’s good enough to weed ...
npub1nqp93y3l9r4cse4mpqlhuq3mjtctlujgyh8ksx8x57wvzt030epq3mw9sy (npub1nqp…w9sy) yeah, it’s sometimes off a bit, but it’s good enough to weed out some unnecessary bottlenecks.
As for SIMD, I actually need this code TO BE PURE c and portable, so I’m avoiding ASM and SIMD and other platform specific stuff. This bit was just done to profile asm vs pure C approach and the performance difference is negligible so I left it at that.
If I run out of cycles I’ll start looking at stuff like that!
Published at
2023-09-27 09:51:44Event JSON
{
"id": "c39f2444846d4547deddc2e751986a1f9512ec0716e7b8b27106bd80b6883a0b",
"pubkey": "e76256c5892e40efcca4937629cb4d59588a65741bf2170a97215a423e334cfd",
"created_at": 1695808304,
"kind": 1,
"tags": [
[
"p",
"980258923f28eb8866bb083f7e023b92f0bff24825cf6818e6a79cc12df17e42",
"wss://relay.mostr.pub"
],
[
"p",
"1cd800fd0c66a75367393b0eb92c31b7c473d6f329799b24f9ea4f967300a0d2",
"wss://relay.mostr.pub"
],
[
"e",
"fcb79defb3f09423f549b860ee00736cd6420fe147ea7d9daa7159a5c60cf8ad",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/sos/statuses/111136493061163502",
"activitypub"
]
],
"content": "nostr:npub1nqp93y3l9r4cse4mpqlhuq3mjtctlujgyh8ksx8x57wvzt030epq3mw9sy yeah, it’s sometimes off a bit, but it’s good enough to weed out some unnecessary bottlenecks.\n\nAs for SIMD, I actually need this code TO BE PURE c and portable, so I’m avoiding ASM and SIMD and other platform specific stuff. This bit was just done to profile asm vs pure C approach and the performance difference is negligible so I left it at that. \n\nIf I run out of cycles I’ll start looking at stuff like that!",
"sig": "797bff366cc40affd6f213f342b19ade18db5dd13cf5947c5f19b3e34b890ac0a3d1abd77f4f079c1ce2b9457a9e82bbee4758474a3d464fc8ec6c2c8f73edff"
}