Hrefna (DHC) on Nostr: We saw this with Microsoft back in the 1990s and early 00s: a player that big gets to ...
We saw this with Microsoft back in the 1990s and early 00s: a player that big gets to basically push weak standards around in incompatible ways.
When there _is_ a strong standards body in place you can get some pushback on that point. When there isn't then the largest player gets to define the spec that most people will build to and everything _else_ becomes an ad hoc implementation.
When there _is_ a strong standards body in place you can get some pushback on that point. When there isn't then the largest player gets to define the spec that most people will build to and everything _else_ becomes an ad hoc implementation.