vga256 on Nostr: back before SimCity 2000 became the defining city builder, Maxis published A-Train... ...
back before SimCity 2000 became the defining city builder, Maxis published A-Train... which was the (third) Artdink Japan "Take the A-Train" rail & city building simulation game.
unlike railroad tycoon which is almost entire construction-based, and simcity which is entirely urban management-based, A-Train blends both genres together. you build a railroad, and in so doing, build a city around your infrastructure.
i've always been quite taken by the UI, which I thought was much more interesting than SC.
today i found out there was a Sharp X68000 version, which has a *very* subtly different colour palette which relaxes the yellows into something very pleasant to look at.
left: A-Train (DOS)
right: A-Train (Sharp X68000)
#dosgaming #msdos #retroGaming
unlike railroad tycoon which is almost entire construction-based, and simcity which is entirely urban management-based, A-Train blends both genres together. you build a railroad, and in so doing, build a city around your infrastructure.
i've always been quite taken by the UI, which I thought was much more interesting than SC.
today i found out there was a Sharp X68000 version, which has a *very* subtly different colour palette which relaxes the yellows into something very pleasant to look at.
left: A-Train (DOS)
right: A-Train (Sharp X68000)
#dosgaming #msdos #retroGaming

