I am still :ablobcatsweatsip: ing on Nostr: nprofile1q…8g9h8 the issue is that I don't know what you could add onto current ...
nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqnkz2vjgqjn9y6kmsphg3eaq9up3cncg68schf8da6d6e55ze9f9sn8g9h8 (nprofile…g9h8) the issue is that I don't know what you could add onto current debuggers that would be actually helpful in a way that wasn't domain specific (eg Unreal showing you excessive overdraw). Most debugging tools beyond that are simply integrated into whatever the programs are being written.
If those don't help, again, it comes back to the coder having a bad mental model, which isn't a problem related to debugging.
If those don't help, again, it comes back to the coder having a bad mental model, which isn't a problem related to debugging.