Event JSON
{
"id": "be0a3cd6a807ce1684cfd28396c30f6d749961405c39d2d4e44d962f3b9523cc",
"pubkey": "5f93ab7145c20b0861f7ed2957e4dfb4d7220b15f154375a02439f9aface80ec",
"created_at": 1702255498,
"kind": 1,
"tags": [
[
"p",
"a9012b0816432bd57b2860286ddd43eb33b22d05452df683204ae05571972be0",
"wss://relay.mostr.pub"
],
[
"p",
"49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"wss://relay.mostr.pub"
],
[
"e",
"011c76e8dc630bf6a3ff7ce83a13dc96da716fc13b55a232b6995c696a04d3ee",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/thomastc/statuses/111559016350720283",
"activitypub"
]
],
"content": "nostr:npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 Does it get better if you manually compute deltas between global_position of the InputEventMouseMotion? Those are in root viewport coordinates but I'm not sure if that's before or after viewport scaling.",
"sig": "4b78ba90caf39a689f4980a081db73e32b159d04d0a2e5a623313e6a1b5fd4573dd613165d5686bff4cf9e135228ae3a9a546dab365f619142b99a258914c934"
}